Tuesday April 8, 2008
It has now been over 2 years since I've posted anything officially on the front page here. I guess that is both good and bad. Happy Dual Logging!
Thursday April 6, 2006
As you could probably tell from the lack of recent news, there isn't a whole lot happening with ACDualClient right now.
Work and school have pretty much kept me busy (and my work on Decal) and there quite frankly isn't a lot to be done on ACDualClient right now.
I have a couple of things I'd like to add eventually to make troubleshooting things easier, but there are no real breaking bugs keeping ACDualClient from operating, so that is a fairly low priority.
Stay tuned to this space for future changes and announcements... just don't hold your breath waiting. I wouldn't want to be responsible for that kind of accident.
Saturday December 17, 2005
Sorry I didn't post this last night.. didn't have a lot of time..
ACDualClient 7.2.2 Released
The latest version of ACDualClient has now been released. This version fixes the Decal inject issue with Decal Alpha 5. It also has Character Login working again. More information can be read about it in the Readme file. Happy Dual Logging!
Monday December 5, 2005
I realized recently that it has been quite a while since I've posted anything... let alone anything useful.. so here goes.
I've been working on ACDualClient a little here and a little there as time permits with school. This is in addition to all of the work I've been doing on Decal. Since Decal really isn't functional yet, some of the features in ACDualClient are not yet functional (such as Character Login).
I've spent a bit of time working on it, and I've almost got ACDualClient Character Login working like I want it to. There are a few more minor tweaks and it should be ok. I'm also running into some Compat problems with the latest releases of Decal since we changed the Injection method. This causes our latest Alpha candidate to fail the injection. I'm going to attempt to work on a way to get it working since I obviously don't want to block Decal from running while ACDualClient is doing its thing.
More to come hopefully as I get it. School is almost over for the semester and I'll have more time to be able to go back to developing my projects. For some reason, this semester was just a lot more of a time-drain than past semesters. Guess that's what happens when you start getting up into the upper-division classes. More Work = Less Time. Wonder if I can get a prize for solving that equation? Naaaaa.. later!
-Drakier ~Ð~
Friday July 29, 2005
Vellus from my forums brought up a good feature request dealing with visualizations that I think everyone should check out and take a vote on.. so when you get the chance, please head over to vellus' poll and take a vote. Please also read my post on that poll (second down) so that it is clear what you're voting on exactly. Also don't forget to leave comments/feedback so I can make this as good as possible to satisfy all those who want it.
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